TMX Changelog

Below are described the changes/additions that were made to the TMX format for recent versions of Tiled.

Tiled 0.17

Tiled 0.16

Tiled 0.15

Tiled 0.14

Tiled 0.13

Tiled 0.12

Tiled 0.11

Tiled 0.10

<tileset ...>
    ...
    <tile id="[n]">
        <animation>
            <frame tileid="0" duration="100"/>
            <frame tileid="1" duration="100"/>
            <frame tileid="2" duration="100"/>
        </animation>
    </tile>
</tileset>

Tiled 0.9

<object visible="0|1">
<tileset ...>
    ...
    <terraintypes>
        <terrain name="Name" tile="local_id"/>
    </terraintypes>
    <tile id="local_id" terrain="[n],[n],[n],[n]" probability="percentage"/>
    ...
</tileset>
<imagelayer ...>
    <image source="..."/>
</imagelayer>
<object ...>
    <ellipse/>
</object>
<map ... backgroundcolor="#RRGGBB">
<tileset ...>
    <tile id="[n]">
        <!-- an embedded image -->
        <image format="png">
            <data encoding="base64">
                ...
            </data>
        </image>
    </tile>
    <tile id="[n]">
        <!-- an individually referenced image for a single tile -->
        <image source="file.png"/>
    </tile>
    ...
</tileset>

Tiled 0.8

<tileset name="perspective_walls" tilewidth="64" tileheight="64">
    <tileoffset x="-32" y="0"/>
    ...
</tileset>