Editing Tile Layers¶
Tile Layers are what makes Tiled a tile map editor. Although not as flexible as Object Layers, they provide efficient data storage and good rendering performance as well as efficient content creation. Every new map gets one by default, though feel free to delete it when you’re not going to use it.
The primary tool for editing tile layers is the Stamp Brush. It can be used to paint single tiles as well as larger “stamps”, which is where it gets its name from. Using the right mouse button, it can also quickly capture tile stamps from the currently active layer. A tile stamp is commonly created by selecting one or more tiles in the Tilesets view.
The Stamp Brush has some extra features:
- While holding
Shift, click any two points to draw a line between them.
- While holding
Ctrl+Shift, click any two points two draw a circle or ellipse centered on the first point.
- Activate the Random Mode using the dice button on the Tool Options toolbar to have the Stamp Brush paint with random tiles from the tile stamp. The probability of each tile depends on how often it occurred on the tile stamp, as well as the probability set on each tile in the Tileset Editor.
- Activate the Wang Fill Mode using the Wang tile button on the tool bar to have the Stamp Brush paint using the Wang methods. This makes adjacent tiles match edge and corner colors to be placed. Wang tiles are described in detail in Using Wang Tiles.
- In combination with the Tile Stamps view, it can also place randomly from a set of predefined tile stamps. This can be more useful than the Random Mode, which randomly places individual tiles.
- You can flip the current tile stamp horizontally/vertically by using
Yrespectively. You can also rotate left/right by using
Shift+Zrespectively. These actions can also be triggered from the Tool Options tool bar.
The Terrain Brush allows for efficient editing with a certain type of corner-based terrain transitions. Setting it up requires associating terrain information with your tiles, which is described in detail in Using the Terrain Tool.
Similarly to the Stamp Brush, you can draw lines by holding
Shift. When holding
Ctrl, the size of the editing area is
reduced to one corner (this currently doesn’t work well in combination
with drawing lines).
Alt, the editing operations are also applied at a 180
degree rotation. This is especially useful when editing strategic maps
where two sides need to have equal opportunities. The modifier works
well in combination with either
Shift for drawing lines or
for reducing the edited area.
The Wang Brush works in a very similar way to the Terrain Brush, except it uses Wang sets. Key differences are:
- Wang tiles support edges as well as corners, whereas terrains only support corners. This makes Wang tiles useful for drawing paths, or fences.
- The default size is to edit one edge/corner. Holding
Ctrlexpands it to the whole tile.
- If the transition cannot be made on the immediately affected tiles, the operation is aborted.
To use the tool, a color must be selected from the Wang color view. Wang tiles and this tool are described in detail in Using Wang Tiles.
Bucket Fill Tool¶
The Bucket Fill Tool provides a quick way of filling empty areas or areas covered with the same tiles. The currently active tile stamp will be repeated in the filled area. It can also be used in combination with the Random Mode, or Wang Fill Mode.
Shift, the tool fills the currently selected area
regardless of its contents. This is useful for filling custom areas that
have been selected previously using one or more Selection
You can also flip and rotate the current stamp as described for the Stamp Brush.
A simple eraser tool. Left click erases single tiles and right click can be used to quickly erase rectangular areas.
There are various tile selection tools that all work in similar fashion:
- Rectangular Select allows selection of rectangular areas
- Magic Wand allows selection of connected areas filled with the
same tile (shortcut:
- Select Same Tile allows selection of same-tiles across the entire
By default, each of these tools replaces the currently selected area. The following modifiers can be used to change this behavior:
Shiftexpands the current selection with the new area
Ctrlsubtracts the new area from the current selection
Shiftselects the intersection of the new area with the current selection
You can also lock into one of these modes (Add, Subtract or Intersect) by clicking on one of the tool buttons in the Tool Options toolbar.
Managing Tile Stamps¶
It can often be useful to store the current tile stamp somewhere to use it again later. The following shortcuts work for this purpose:
Ctrl + 1-9- Store current tile stamp (similar to
Ctrl + C)
1-9- Recall the stamp stored at this location (similar to
Ctrl + V)
Tile stamps can also be stored by name and extended with variations using the Tile Stamps view.